(SKØVD RELEASE+IN THE WORKS) back at it again at the krispy kreme

SO I ONCE AGAIN DID A THING

SKØVD - A GOTHIC AND GLOOMY GUIDE



"SKØVD is a Weird Gothic fantasy mini-setting for Black Hack 2nd Ed. and similar pen-and-paper systems. Exiled from the Empire of Flenn, your adventurers have been stranded in the city of Skøvd (pronounced however you wish), a vile place full of crime, injustice and supernatural occurrence. It is a single A4 Pamphlet, ready to Print and Play! It is not fully fleshed out - on purpose. Take the ideas, tables and plot hooks and flesh them out yourself, or place them in an entirely new context. The narrator is unreliable - you decide the canon of the setting."

AVAILABLE AT ITCH FOR $2.50
https://wolf-eel-games.itch.io/skvd
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It's been out for a while and has recieved some great feedback.

The central concept of it is to provide GMs with a world that is distinct enough to inspire play, but ambigious enough to make your own. All Points of Interest are presented as biased rumours and carry the possibility of Table Subversion (the thing where the players don't have to wonder if "this is what Yakov Intended" at all times and do their own thing)

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UPCOMING PROJECTS

IN HEAVEN ZINI - 


















A system neutral zini (Bifold Zine) for when there's TPK and you want to keep playing. Generate a strange new afterlife for your players!

NIGHT CRAWL - 





















Another pamphlet type thing set in the Skøvd setting (or whatever), that is supposed to provide a procedure for randomly generating train carts for a Ghost Train. I've put it a bit on hold because it was, literally but also spiritually, too railroady. Nevertheless, once I solve this, the most ironic problem in adventure design yet, it'll be released.

THE HOWLING CHILDREN - 















A Skøvdian adventure where you plunder an abandoned graveyard filled with repulsive wolf children and possibly the cursed head of a fallen king. It's got uh, body horror. Lets just say that. I ran this at a playtest for my own micro-RPG system, and while the system was lacking, I found the adventure to be very fun. I'd hoped to release it in pamphlet form, but it might require some more space....

SKØVDMANCER - 
















The aforementioned lacking system, its a pamphlet based character creation generator that has it's root in the ole Yak-Hack - but the changes I made to it weren't that good. My idea was that you could run it all with a pair of d6, but I despise the d6, and I didn't like the math of it. Anyways, here's the flawed version, for free . I'm definitely keeping the Pamphlet format, and I love some aspects of it, but I'm thinking of going back to the tried and true d20. Thoughts?

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